Some Progress

I’ve managed to update the database to the point that it will load into a modern MySQL version and managed to get a partial server up and running. There are a lot of remaining issues to fix:

  • The game is littered with 32-bit assumptions throughout and will need to be updated for 64-bit.
  • The game has 4 different scripting engines, none of for which I have any code. This means about 13 of the game won’t have any special behavior.
  • The code needs a thorough run under Valgrind to fix lots of memory issues.
  • I’m getting weird effects like every single spell in the game being applied to my test character when I log in. Possibly a 3264 bit issue. Possibly something deeper.

While you wait, please enjoy the intro screen image above…

–Untermina